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Should I or shouldn't I?: What would others think?

https://libraries.phsa.ca/permalink/catalog113816
Baudry, Dominique. San Jose, CA: Think Social Publishing Inc. , 2012. (Game) — 1 copy, 0 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Call Number
CF 110 BAU 2012
A game to encourage social thinking and social problem solving. Appropriate for pre-teens, teens, and young adults with and without autism spectrum disorders, ADHD, nonverbal learning disorder, and other social learning challenges.
Title
Should I or shouldn't I?: What would others think?
Author
Baudry, Dominique
Place
San Jose, CA
Publisher
Think Social Publishing Inc.
Year Published
2012
Physical Description
1 game. Includes 100 prompt cards, 50 challenge cards, 6 sets of voting cards (1-5 in each set), 6 behavior rating scales + teaching guide
Topics
Social Behaviour
Autism Spectrum Disorder (includes Asperger Syndrome)
Attention Deficit Disorder. Hyperactivity
Abstract
A game to encourage social thinking and social problem solving. Appropriate for pre-teens, teens, and young adults with and without autism spectrum disorders, ADHD, nonverbal learning disorder, and other social learning challenges.
ISBN
9780970132079
Material Type
Game
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Audience
Patient or Public
Call Number
CF 110 BAU 2012
Copy 1 BC Children's and Women's Family Support & Resource Centre On Loan, due September 16, 2019
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Chorney, Andrea, Rubenstein, Franklin, Clark, Paul (artist). Westport, CT: Discovery Toys , 2010. (Game) — 2 copies, 0 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Call Number
STACKS CF 110 CHO 2010
This game turns cooperating, negotiating and learning the importance of being a good friend into a win-win game. It aims to: develop critical thinking skills; express ideas and emotions in words; expand understanding of self and others; respect the ideas and differences of others; understand the co…
Title
Friendship island
Author
Chorney, Andrea
Rubenstein, Franklin
Clark, Paul (artist)
Place
Westport, CT
Publisher
Discovery Toys
Year Published
2010
Physical Description
1 Game Board; 6 Pawns; 2 Rule Sheets: (Ages 5-7) and (Ages 8-11); 2 Sets of Friendship Island Certifications; 6 Decks of Cards; Die
Topics
Friendship
Social Behaviour (includes boundaries)
Social Skills
Abstract
This game turns cooperating, negotiating and learning the importance of being a good friend into a win-win game. It aims to: develop critical thinking skills; express ideas and emotions in words; expand understanding of self and others; respect the ideas and differences of others; understand the consequences of positive and negative choices; value the importance of friendship, kindness, cooperation, and consideration; and encourage family participation and opportunities for dialogue. For age 5+.
Notes
Ages 5-11
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Audience
Patient or Public
Call Number
STACKS CF 110 CHO 2010
Copy 1 BC Children's and Women's Family Support & Resource Centre STACKS On Loan, due May 27, 2019
Copy 2 BC Children's and Women's Family Support & Resource Centre STACKS On Loan, due September 17, 2019
Franklin Learning Systems, Inc. Westport, CT: Franklin Learning Systems, Inc. , 2008. (Game) — 1 copy, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Call Number
CF 110 BOU 2008
2-6 players (more with team play). Players have a great time playing baseball as they learn to understand and respect boundaries: personal space and property boundaries, emotional boundaries, social boundaries, and NO as a boundary. For age 6+.
Title
Boundaries baseball
Corporate Author
Franklin Learning Systems, Inc.
Place
Westport, CT
Publisher
Franklin Learning Systems, Inc.
Year Published
2008
Physical Description
1 facilitator booklet, 1 rules booklet, 32 friendship cards, 27 feelings cards, 32 personal space cards, 34 no as a boundary cards, 1 game board, 6 player markers, 2 cardboard baseballs + set of numbered tiles, 1 spinner
Topics
Social Behaviour (includes boundaries)
Play/Activities
Relationships
Social Skills
Abstract
2-6 players (more with team play). Players have a great time playing baseball as they learn to understand and respect boundaries: personal space and property boundaries, emotional boundaries, social boundaries, and NO as a boundary. For age 6+.
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Audience
Patient or Public
Call Number
CF 110 BOU 2008
Copy 1 BC Children's and Women's Family Support & Resource Centre Available
Prince, Audrey, Vaughan, Jack (illustrator). Greenville, SC: Super Duper Publications , 2006. (Game) — 1 copy, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Call Number
JUNIOR FM 235 PRI 2006
Social Inferences Fun Deck with Super Duper Secret Decoder has 63 social story cards to help students improve their inference-making skills. Students listen to/read the stories and choose the answer that represents a logical inference. There are three social skills sections.
Title
Social Inferences Fun Deck
Author
Prince, Audrey
Vaughan, Jack (illustrator)
Place
Greenville, SC
Publisher
Super Duper Publications
Year Published
2006
Physical Description
63 cards; 1 secret decoder device
Topics
Language/Communication
Speech. Speech Development.
Abstract
Social Inferences Fun Deck with Super Duper Secret Decoder has 63 social story cards to help students improve their inference-making skills. Students listen to/read the stories and choose the answer that represents a logical inference. There are three social skills sections.
Notes
For grades 2-8
ISBN
9791586506567
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Audience
Patient or Public
Call Number
JUNIOR FM 235 PRI 2006
Copy 2 BC Children's and Women's Family Support & Resource Centre Available
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Prince, Audrey, Vaughan, Jack (illustrator). Greenville, SC: Super Duper Publications , 2005. (Game) — 1 copy, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Call Number
JUNIOR FM 235 PRI 2005
This Story Prediction Fun Deck with Super Duper Secret Decoder has 56 cards to improve your students' ability to predict what will happen next. Students listen to or read a story and choose the answer that makes the most sense for the story ending. Students can self-check answers with the Super Dup…
Title
Story Prediction Fun Deck
Author
Prince, Audrey
Vaughan, Jack (illustrator)
Place
Greenville, SC
Publisher
Super Duper Publications
Year Published
2005
Physical Description
56 cards; 1 secret decoder device
Topics
Speech. Speech Development.
Language/Communication
Speech-Children
Abstract
This Story Prediction Fun Deck with Super Duper Secret Decoder has 56 cards to improve your students' ability to predict what will happen next. Students listen to or read a story and choose the answer that makes the most sense for the story ending. Students can self-check answers with the Super Duper® Secret Decoder. Just hold the decoder over the answer choices. The correct answer is highlighted in invisible ink!
ISBN
9791586505171
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Audience
Patient or Public
Call Number
JUNIOR FM 235 PRI 2005
Copy 1 BC Children's and Women's Family Support & Resource Centre Available
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Santa Rosa, CA: Oakmont Visual Aids Workshop , [2004]. (Game) — 2 copies, 2 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
JUNIOR FH 300 CAT 2004
For low vision students. Labeled library pockets mounted ; on a cardboard with illustrated 3x5 cards to place in appropriate pockets.
Title
Categories game
Place
Santa Rosa, CA
Publisher
Oakmont Visual Aids Workshop
Year Published
[2004]
Physical Description
40 illustrated 3x5 cards; 2 sheets of cardboard w/4 labeled pockets
Topics
Vision/Vision Disorders. Visual Impairments
Visual Impairment
Abstract
For low vision students. Labeled library pockets mounted
on a cardboard with illustrated 3x5 cards to place in appropriate pockets.
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
JUNIOR FH 300 CAT 2004
Copy 2 BC Children's and Women's Sunny Hill Education Resource Centre Available
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Available
Santa Monica, CA: Oakmont Visual Aids Workshop , [2004]. (Game) — 2 copies, 2 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
BRAILLE JUNIOR FH 300 TIC 2004
This Tic-Tac-Toe game has been designed as a tactile learning material for children with visual impairment.
Title
Tic-Tac-Toe
Place
Santa Monica, CA
Publisher
Oakmont Visual Aids Workshop
Year Published
[2004]
Physical Description
1 game board, 10 pieces.
Topics
Vision/Vision Disorders. Visual Impairments
Braille
Visual Impairment
Abstract
This Tic-Tac-Toe game has been designed as a tactile learning material for children with visual impairment.
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
BRAILLE JUNIOR FH 300 TIC 2004
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Available
Copy 2 BC Children's and Women's Sunny Hill Education Resource Centre Available

Math Study Aid: Four forms with shapes: Squares

https://libraries.phsa.ca/permalink/catalog110460
Santa Rosa, CA: Oakmont Visual Aids Workshop , [2004]. (Game) — 1 copy, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
JUNIOR FH 300 MAT 2004
Title
Math Study Aid: Four forms with shapes: Squares
Place
Santa Rosa, CA
Publisher
Oakmont Visual Aids Workshop
Year Published
[2004]
Physical Description
4 wooden square pieces + 1 board
Topics
Vision/Vision Disorders. Visual Impairments
Visual Impairment
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
JUNIOR FH 300 MAT 2004
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Available

Anger bingo for teens: An engaging and educational game about anger and ways to manage it

https://libraries.phsa.ca/permalink/catalog104833
Driscoll, Nancy Anne. [Plainview, NY]: Wellness Reproductions & Publishing , LLC , 2002. (Game) — 1 copy, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
CA 250 DRI 2002
Game to help address anger management issues for youth. This educational and engaging activity covers anger triggers, symptoms, causes, control, and prevention.
Title
Anger bingo for teens: An engaging and educational game about anger and ways to manage it
Author
Driscoll, Nancy Anne
Place
[Plainview, NY]
Publisher
Wellness Reproductions & Publishing , LLC
Year Published
2002
Physical Description
Included are 16 laminated bingo cards, 5 sets of calling cards, chips, a reproducible handout, and facilitator's instructions.
Topics
Anger
Young Adults
Emotions
Abstract
Game to help address anger management issues for youth. This educational and engaging activity covers anger triggers, symptoms, causes, control, and prevention.
Notes
Grades 7-12, Group facilitator needed.
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
CA 250 DRI 2002
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Redevelopment Available
Logiudice, Carolyn, McConnell, Nancy. East Moine, IL: LinguiSystems , 2001. (Game) — 1 copy, 0 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
FM 235 LOG 2001
This game provides specific training in social language skills. Young students learn what is socially acceptable and what isn't as they help the loveable sheepdog, Maxwell, find his manor. It is for students with social and pragmatic deficits due to autism spectrum disorders, nonverbal learning dis…
Title
Maxwell's manor
Subtitle
Social language game
Author
Logiudice, Carolyn
McConnell, Nancy
Place
East Moine, IL
Publisher
LinguiSystems
Year Published
2001
Physical Description
Includes: instructions; board; 6 decks of cards (white; blue; green; orange; yellow; pink); 1 dice; 5 players
Topics
Language/Communication
Learning Differences. Learning Disabilities
Autism Spectrum Disorder (includes Asperger Syndrome)
Autism
Friendship
Abstract
This game provides specific training in social language skills. Young students learn what is socially acceptable and what isn't as they help the loveable sheepdog, Maxwell, find his manor. It is for students with social and pragmatic deficits due to autism spectrum disorders, nonverbal learning disorder, behavioral disorders, and/or emotional disorders.
-
The 300 question cards are organized into six skill areas:
- Nonverbal Communication—acting out emotions with events, using gestures and facial expressions to communicate simple thoughts or sentences
- Conversation Skills—giving information, asking questions, and using appropriate voice style for various situations
- Being a Friend—getting along with peers in a variety of situations that involve sharing, apologizing, complimenting, saying "no," joining a group, borrowing, lending, handling teasing, consoling, protecting, accusing, and tattling
- Self-Control—controlling impulsivity, taking responsibility, and asking permission
- Be Polite—using polite forms, such as please, thank you, and excuse me, in specific situations
- Follow the Rules—know the classroom and social rules (e.g., raising your hand, not interrupting, returning something you've borrowed)
Notes
Ages 4 through 9
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
FM 235 LOG 2001
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre On Loan, due May 27, 2019
Logiudice, Carolyn, McConnell, Nancy. East Moine, IL: LinguiSystems , 1999. (Game) — 1 copy, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
FM 235 LOG 1999
Students role-play and practice what to say in social interactions and engage in short conversations with this language-based game for social skills. They learn to identify appropriate responses in situations relevant to them. Youth/adolescents like the strategy, fast pace, and competitive play in …
Title
What's Up?
Author
Logiudice, Carolyn
McConnell, Nancy
Place
East Moine, IL
Publisher
LinguiSystems
Year Published
1999
Physical Description
Includes: instructions; board; 4 sets of cards; 4 "thumbs up" cards; 1 die; 16 players
Series
A That's Life Game
Topics
Language/Communication
Peer Relationships. Peer Pressure
Young Adults ? Social Behaviour
Abstract
Students role-play and practice what to say in social interactions and engage in short conversations with this language-based game for social skills. They learn to identify appropriate responses in situations relevant to them. Youth/adolescents like the strategy, fast pace, and competitive play in this game.
-
The game targets these social language skills:
- Basic Nonverbal Communication—body language, voice, language style Problem-Solving and Decision Making—identify problems, choose the best alternative, evaluate decisions
- Conversation Skills—initiate conversations, turn-taking, topic maintenance, avoid interrupting, phone skills
- Emotions and Self-Esteem—saying how you feel, responding to others' emotions, respecting yourself
- Peer Relationships—giving compliments, asking for favors, disagreeing, joining groups, apologizing, responding to being left out
- Working With Others—getting along with adults, classroom survival skills, accepting differences in others, dealing with embarrassing situations
Notes
Ages 11 through 16
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
FM 235 LOG 1999
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Redevelopment Available

Circle of friends: A fun game that shows you how to make and keep friends

https://libraries.phsa.ca/permalink/catalog105971
Hamilton, Cindy. Plainview, NY: Childswork/Childsplay , 1999. (Game) — 1 copy, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
CF 300 HAM 1999
A cooperative game that teaches and reinforces behaviours that help people build lasting friendships with others. As they play the game, players learn they must make choices about their behaviour and that these choices will influence their success in making and keeping friends.
Title
Circle of friends: A fun game that shows you how to make and keep friends
Author
Hamilton, Cindy
Place
Plainview, NY
Publisher
Childswork/Childsplay
Year Published
1999
Physical Description
1 game (various pieces): col. ; in box + 1 instructional sheet
Topics
Friendship
Relationships
Abstract
A cooperative game that teaches and reinforces behaviours that help people build lasting friendships with others. As they play the game, players learn they must make choices about their behaviour and that these choices will influence their success in making and keeping friends.
Notes
For 2-6 players
Ages 5-12
ISBN
188273291x
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
CF 300 HAM 1999
Copy 2 BC Children's and Women's Sunny Hill Education Resource Centre Redevelopment Available
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Searle, Yvonne, Streng, Isabelle. London, UK: Jessica Kingsley Publishers , 1998. (Game) — 1 copy, 0 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Call Number
STACKS CF 110 SEA 1998
A fun and interactive game that has been developed for children and adolescents who experience difficulties with relationships. It is non-threatening, and focuses on a positive and fun group experience. It will enable participants to explore different interaction styles within a safe environment,…
Title
Social skills game
Author
Searle, Yvonne
Streng, Isabelle
Place
London, UK
Publisher
Jessica Kingsley Publishers
Year Published
1998
Physical Description
1 game (various pieces) : col. ; in box
Topics
Social Behaviour (includes boundaries)
Child Social Behaviour
Relationships
Social Skills
Emotional Health
Young Adults-Social Behaviour
Abstract
A fun and interactive game that has been developed for children and adolescents who experience difficulties with relationships. It is non-threatening, and focuses on a positive and fun group experience. It will enable participants to explore different interaction styles within a safe environment, thereby improving self-concept, and encouraging the participant to generalize their improved self-concept into other settings.
Notes
Oct 5/12 - Copy 2 008411 listed as missing.
ISBN
1853023361
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Audience
Patient or Public
Call Number
STACKS CF 110 SEA 1998
Copy 3 BC Children's and Women's Sunny Hill Education Resource Centre On Loan, due September 17, 2019
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"Say and Do" Pragmatic Game Boards

https://libraries.phsa.ca/permalink/catalog112005
Gill, Kim, De Ninno, Joanne. Greenville, SC: Super Duper Publications , 1998. (Game) — 1 copy, 0 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
JUNIOR FM 235 GIL 1998
Ready…set…let's interact! Encourage your students to improve their social communication skills with these fun, colorful game boards. Choose from 10 game boards targeting these pragmatic skills: Giving information; Persuasion; Requesting; Telephone etiquette; Greetings and politeness markers; Feelin…
Title
"Say and Do" Pragmatic Game Boards
Subtitle
10 Laminated games for improving pragmatic skills
Author
Gill, Kim
De Ninno, Joanne
Place
Greenville, SC
Publisher
Super Duper Publications
Year Published
1998
Physical Description
1 Instruction Booklet; 10 Game Boards (5 laminated boards [11" x 17"] printed front and back); 6 pawns; 2 dice; 1 spinner
Topics
Child Social Behaviour
Language/Communication
Abstract
Ready…set…let's interact! Encourage your students to improve their social communication skills with these fun, colorful game boards. Choose from 10 game boards targeting these pragmatic skills: Giving information; Persuasion; Requesting; Telephone etiquette; Greetings and politeness markers; Feelings; Figurative language; Appropriate interaction; Topic maintenance; Problem solving
Notes
Grades 3-7
ISBN
9781586502959
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
JUNIOR FM 235 GIL 1998
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Missing On Loan, due September 19, 2018
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Nass, Marcia, Nass, Max. [Sacaucus, NJ]: Childswork/Childsplay, LLC , 1998. (Game) — 1 copy, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
BE 965 NAS 1998
A fun and safe way to learn to deal with bullies. This game deals with the problem of bullying. Players create a puzzle that `transforms` the bully into a nice guy. Along the way, bullies discover alternate ways to behave, while victims learn how to deal with bullies. For 2-4 players. For ages 5-12.
Title
No more bullies
Author
Nass, Marcia
Nass, Max
Place
[Sacaucus, NJ]
Publisher
Childswork/Childsplay, LLC
Year Published
1998
Physical Description
1 game, includes 39 cooling off puzzle cards, 20 Talk It Out cards, 8 Puzzle pieces, 1 6-sided die, and 4 pawns; in box + 1 instructional sheet.
Topics
Bullying
Abstract
A fun and safe way to learn to deal with bullies. This game deals with the problem of bullying. Players create a puzzle that `transforms` the bully into a nice guy. Along the way, bullies discover alternate ways to behave, while victims learn how to deal with bullies. For 2-4 players. For ages 5-12.
ISBN
1588120216
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
BE 965 NAS 1998
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Available
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Walk the walk: A game for treatment of children who have sexual behaviour problems

https://libraries.phsa.ca/permalink/catalog110977
Hunter, Della. Regina, SK: Walk the Walk Productions , 1998. (Game) — 1 copy, 1 available
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
GK 880 HUN 1998
This board game is a therapeutic tool to be used with children between the age of 6 and 11 who have sexual boundary problems, exhibit intrusive sexual behaviours with other children, are impulsive and who are difficult to engage in treatment. Suitable for children who are developmentally delayed o…
Title
Walk the walk: A game for treatment of children who have sexual behaviour problems
Author
Hunter, Della
Place
Regina, SK
Publisher
Walk the Walk Productions
Year Published
1998
Physical Description
1 poster game board composed of six colour coded sections. Incl. instruction manual and pack of multi-coloured situation cards.
Topics
Child Sexual Behaviour
Abstract
This board game is a therapeutic tool to be used with children between the age of 6 and 11 who have sexual boundary problems, exhibit intrusive sexual behaviours with other children, are impulsive and who are difficult to engage in treatment. Suitable for children who are developmentally delayed or illiterate.
Notes
This item is for PICK-UP ONLY and cannot be mailed out due to weight restrictions.
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
GK 880 HUN 1998
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Missing
Bureau For At-Risk Youth. [Plainview, NY]: Bureau For At-Risk Youth , 1996. (Game) — 1 copy, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Call Number
STACKS GK 800 ATT 1996
This game includes 25 two-sided cards which playfully illustrate positive and negative attitudes and are intended to reinforce positive attitudes, behaviours and feelings in children.
Title
The attitude bag
Author
Bureau For At-Risk Youth
Place
[Plainview, NY]
Publisher
Bureau For At-Risk Youth
Year Published
1996
Physical Description
1 game (25 cards + instruction guide + attitude chart + stickers)
Topics
Child Behaviour
Emotional Health
Children's Emotions
Abstract
This game includes 25 two-sided cards which playfully illustrate positive and negative attitudes and are intended to reinforce positive attitudes, behaviours and feelings in children.
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Audience
Patient or Public
Call Number
STACKS GK 800 ATT 1996
Copy 1 BC Children's and Women's Family Support & Resource Centre Available
Bureau For At-Risk Youth. Plainview, NY: Bureau For At-Risk Youth , 1996. (Game) — 1 copy, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Call Number
STACKS GK 720 FEE 1996
This game includes 40 cards which playfully illustrate common feelings and are intended to reinforce positive feelings in children (K-Grade 5).
Title
The feelings bag
Corporate Author
Bureau For At-Risk Youth
Place
Plainview, NY
Publisher
Bureau For At-Risk Youth
Year Published
1996
Physical Description
1 game (40 cards + instruction guide + attitude chart + stickers)
Topics
Children's Emotions
Self-Concept(includes self-esteem)
Abstract
This game includes 40 cards which playfully illustrate common feelings and are intended to reinforce positive feelings in children (K-Grade 5).
Notes
*Audience: counselling professionals, educators, parents and support workers.
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Audience
Patient or Public
Call Number
STACKS GK 720 FEE 1996
Copy 1 BC Children's and Women's Family Support & Resource Centre Available

The ungame, kids version: The world's most popular self expression game

https://libraries.phsa.ca/permalink/catalog105926
Zakich, Rhea. Las Vegas, NV: Talicor Inc. , 1995. (Game) — 1 copy, 0 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Call Number
CF 200 ZAK 1995
The Ungame creates a safe place for self-talk, self-discovery, and promotes fairness. It also raises self-esteem, while discouraging criticism, sarcasm and judgements. Deck #1 contains lighthearted topics and is recommended to be used first. Deck #2 contains more serious topics and works best a…
Title
The ungame, kids version: The world's most popular self expression game
Author
Zakich, Rhea
Place
Las Vegas, NV
Publisher
Talicor Inc.
Year Published
1995
Physical Description
1 game (70 #1 cards, 70 #2 cards) : col.; in box
Topics
Self-Concept (includes self-esteem)
Social Behaviour (includes boundaries)
Child Social Behaviour
Social Skills
Abstract
The Ungame creates a safe place for self-talk, self-discovery, and promotes fairness. It also raises self-esteem, while discouraging criticism, sarcasm and judgements. Deck #1 contains lighthearted topics and is recommended to be used first. Deck #2 contains more serious topics and works best after a group has practiced sharing, listening and interacting with deck #1.
ISBN
2315101340
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Audience
Patient or Public
Call Number
CF 200 ZAK 1995
Copy 1 BC Children's and Women's Family Support & Resource Centre On Loan, due September 16, 2019
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In control: A book of games to teach self-control skills

https://libraries.phsa.ca/permalink/catalog112552
Shapiro, Lawrence E. New York, NY: Childswork Childsplay , 1995. (Game) — 1 copy, 0 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Call Number
JUNIOR CF 110 SHA 1995
This book of six games helps children learn self-control skills using a multimodal approach. Each game concentrates on a specific skills, including: ; -Controlling Emotions ; -Controlling Impulsivity ; -Using Positive "Self-Talk" ; -Organizing and Planning ; -Concern for Others ; -Social Entry ; Fo…
Title
In control: A book of games to teach self-control skills
Author
Shapiro, Lawrence E.
Place
New York, NY
Publisher
Childswork Childsplay
Year Published
1995
Physical Description
Game board book, instruction manual, pawns, 6-sided die, chips, sand timer, cards.
Topics
Social Behaviour (includes boundaries)
Life Skills
Social Skills
Art Therapy
Play Therapy
Abstract
This book of six games helps children learn self-control skills using a multimodal approach. Each game concentrates on a specific skills, including:
-Controlling Emotions
-Controlling Impulsivity
-Using Positive "Self-Talk"
-Organizing and Planning
-Concern for Others
-Social Entry
For 2-4 players. Ages 7-12.
ISBN
9781882732401
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Audience
Patient or Public
Call Number
JUNIOR CF 110 SHA 1995
Copy 1 BC Children's and Women's Family Support & Resource Centre On Loan, due September 12, 2019
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Blue Heron Productions. Nelson, BC: Blue Heron Productions , 1995. (Game) — 2 copies, 2 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
CA 200 GOO 1995
Goals: To provide a playful opportunity for children to explore and express their feelings while creating an informal structure for personal story telling, focusing on the emotional life. When a player lands on a Feeling Word Square, he or she makes a comment or tells a story about that feeling to …
Title
Goose game of feelings
Corporate Author
Blue Heron Productions
Place
Nelson, BC
Publisher
Blue Heron Productions
Year Published
1995
Physical Description
Contents: Game Board; 4 wooden geese; Dice and Rules.
Topics
Emotional Health
Children's Emotions
Empathy
Abstract
Goals: To provide a playful opportunity for children to explore and express their feelings while creating an informal structure for personal story telling, focusing on the emotional life. When a player lands on a Feeling Word Square, he or she makes a comment or tells a story about that feeling to show what it means to them. The player who lands on a Standing Goose trades places with another player. This acts as a metaphor for basic human commonality and can lay the foundation for the discussion of empathy.
Notes
Players: 2-4; Ages: 5-12; Grades: K-6
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
CA 200 GOO 1995
Copy 2 BC Children's and Women's Sunny Hill Education Resource Centre Available
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Available
Blue Heron Productions. Nelson, BC: Blue Heron Productions , 1995. (Game) — 2 copies, 2 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
BE 100 PLA 1995
Goals: This game facilitates discussions about dangerous or potentially dangerous situations (including motor vehicle safety, fire safety, traffic safety, violence from peers and abuse) to help familiarize a child with a wide variety of unsafe situations. Strategic thinking and creative problem so…
Title
Play it safe
Corporate Author
Blue Heron Productions
Place
Nelson, BC
Publisher
Blue Heron Productions
Year Published
1995
Physical Description
Contents: Game Board; Situation Cards; Place Cards; 4 wooden playing pieces; Dice & Rules
Topics
Public Health and Safety
Home Safety
Outdoor Safety
Accident Prevention
Transportation Safety
Crime/Violence
Child Abuse-Prevention
Abstract
Goals: This game facilitates discussions about dangerous or potentially dangerous situations (including motor vehicle safety, fire safety, traffic safety, violence from peers and abuse) to help familiarize a child with a wide variety of unsafe situations. Strategic thinking and creative problem solving skills are also developed. Two decks of cards are included: Situation cards and Place Name cards. Blank cards are also provided so that additional situations can be added.
Notes
Players: 2-4; Ages: 8-15; Grades: 3-9
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
BE 100 PLA 1995
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Available
Copy 2 BC Children's and Women's Sunny Hill Education Resource Centre Available

Snakes and ladders: A moral journey

https://libraries.phsa.ca/permalink/catalog105816
Blue Heron Productions. Nelson, BC: Blue Heron Productions , 1995. (Game) — 1 copy, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
CE 280 SNA 1995
Goals: This adaptation of the ancient game of Snakes and Ladders, can be used to aid discussions of values. The concepts at the bottom and top of the ladders and head and tail of the snakes are linked (i.e. ignorance is linked to trouble while patience is linked to success).
Title
Snakes and ladders: A moral journey
Corporate Author
Blue Heron Productions
Place
Nelson, BC
Publisher
Blue Heron Productions
Year Published
1995
Physical Description
Contents: Game Board; 4 wooden animals; Dice & Rules
Topics
Empathy
Emotional Health
Children's Emotions
Abstract
Goals: This adaptation of the ancient game of Snakes and Ladders, can be used to aid discussions of values. The concepts at the bottom and top of the ladders and head and tail of the snakes are linked (i.e. ignorance is linked to trouble while patience is linked to success).
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
CE 280 SNA 1995
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Available
Blue Heron Productions. Nelson, BC: Blue Heron Productions , 1995. (Game) — 1 copy, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
CE 250 DRA 1995
Goals: To encourage storytelling about feelings associated with anger. The dragon leads players to discover warning signs of anger, the dangers of anger and also good reasons to be angry and good ways to dealing with anger. As well, The Dragon Game encourages story telling about the different types…
Title
The dragon game
Corporate Author
Blue Heron Productions
Place
Nelson, BC
Publisher
Blue Heron Productions
Year Published
1995
Physical Description
Contents: Game Board; 4 wooden playing pieces; Spinner; Rules
Topics
Anger
Emotional Health
Children's Anger
Children's Emotions
Abstract
Goals: To encourage storytelling about feelings associated with anger. The dragon leads players to discover warning signs of anger, the dangers of anger and also good reasons to be angry and good ways to dealing with anger. As well, The Dragon Game encourages story telling about the different types of anger (irritation, grumpiness and fury) as well as other closely related feelings such as anxiety, frustration and embarrassment.
Notes
Players: 2-4; Ages: 6-13; Grades: 1-7
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
CE 250 DRA 1995
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Available

Let's see about me and my friends: A game to help children develop important social skills

https://libraries.phsa.ca/permalink/catalog106002
Childswork/Childsplay. Plainview, NY: Childswork/Childsplay , 1994. (Game) — 2 copies, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
CF 300 LET 1994
Teaches kids to make and keep friends. This fun-filled game uses a developmental perspective to teach children the skills they need to get along with their peers. Children get to practice social skills through fun play activities using Pick-up Sticks, Cat`s Cradle, Ball Play, and Jacks.
Title
Let's see about me and my friends: A game to help children develop important social skills
Corporate Author
Childswork/Childsplay
Place
Plainview, NY
Publisher
Childswork/Childsplay
Year Published
1994
Physical Description
1 game (various pieces): col. ; in box + 1 instructors guide
Topics
Friendship
Social Behaviour (includes boundaries)
Child Social Behaviour
Social Skills
Child Behaviour
Abstract
Teaches kids to make and keep friends. This fun-filled game uses a developmental perspective to teach children the skills they need to get along with their peers. Children get to practice social skills through fun play activities using Pick-up Sticks, Cat`s Cradle, Ball Play, and Jacks.
Notes
For 2-4 players. For ages 6-12.
ISBN
1882732863
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
CF 300 LET 1994
Copy 2 BC Children's and Women's Sunny Hill Education Resource Centre Redevelopment Available
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Redevelopment On Loan, due September 17, 2019
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McFarlane, Lana, LePage, Pamela. McFarlane-LePage Educational Products , 1994. (Game) — 1 copy, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
FM 275 MCF 1994
Community picture bingo provides a fun, interactive easy way to improve community activities knowledge in a non-threatening environment. With materials for 20 players, this game can be used to supplement independent living and community-based classes.
Title
Community picture bingo
Author
McFarlane, Lana
LePage, Pamela
Publisher
McFarlane-LePage Educational Products
Year Published
1994
Physical Description
1 game (30 picture symbol flashcards, 30 word flashcards, 20 game cards, 2 bingo counting cards, 180 bingo markers) ; in box
Topics
Life Skills
Independent Living
Abstract
Community picture bingo provides a fun, interactive easy way to improve community activities knowledge in a non-threatening environment. With materials for 20 players, this game can be used to supplement independent living and community-based classes.
Notes
Recommended for ages 3 to adult.
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
FM 275 MCF 1994
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Redevelopment Available

Behavior skills: Learning how people should act, game 8

https://libraries.phsa.ca/permalink/catalog105951
Haugen, Janie. Oxon, UK: PCI Educational Publishing , 1992. (Game) — 1 copy, 0 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
CF 110 HAU 1992
The object of this game is not to win or lose, but to help players learn what behaviour is acceptable and what behaviour is not acceptable. The game facilitator will direct players to learn means of controlling their own behaviour, as well dealing with the behaviours of others.
Title
Behavior skills: Learning how people should act, game 8
Author
Haugen, Janie
Place
Oxon, UK
Publisher
PCI Educational Publishing
Year Published
1992
Physical Description
1 game (various pieces) : col. ; in box + 1 teacher's guide + 5 individual progress reports
Topics
Social Behaviour (includes boundaries)
Child Social Behaviour
Child Behaviour
Social Skills
Abstract
The object of this game is not to win or lose, but to help players learn what behaviour is acceptable and what behaviour is not acceptable. The game facilitator will direct players to learn means of controlling their own behaviour, as well dealing with the behaviours of others.
Notes
June 21/13 - Copy 2 barcode 003097 listed as missing.
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
CF 110 HAU 1992
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Redevelopment On Loan, due August 21, 2019

Looking good: Learning to improve your appearance, game 5

https://libraries.phsa.ca/permalink/catalog105952
Haugen, Janie. Oxon, UK: PCI Educational Publishing , 1992. (Game) — 3 copies, 3 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
GL 205 HAU 1992
Creative, fun-to-play format that focuses on skills needed to assist individuals move toward independence. Game 5 teaches grooming and personal hygiene (body and hair), and clothing needs.
Title
Looking good: Learning to improve your appearance, game 5
Author
Haugen, Janie
Place
Oxon, UK
Publisher
PCI Educational Publishing
Year Published
1992
Physical Description
1 game (various pieces) : col. Ill. ; in box + 1 teacher's guide + 5 individual progress reports
Topics
Young Adults-Hygiene
Children's Health-Hygiene
Abstract
Creative, fun-to-play format that focuses on skills needed to assist individuals move toward independence. Game 5 teaches grooming and personal hygiene (body and hair), and clothing needs.
Notes
Audience: counselling professionals, educators, parents and persons with disabilities.
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
GL 205 HAU 1992
Copy 2 BC Children's and Women's Sunny Hill Education Resource Centre Redevelopment Available
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Available
Copy 3 BC Children's and Women's Sunny Hill Education Resource Centre Redevelopment Available

Let's talk about touching: A therapeutic game

https://libraries.phsa.ca/permalink/catalog105986
Johnson, Toni Cavanagh. South Pasadena, CA: Toni Cavanagh Johnson , 1992. (Game) — 1 copy, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
CE 610 CAV 1992
Designed especially for sexualized children and children who molest other children. The goal of the game is the prevention of sexual abuse by children and to children. Suitable for individual, group or family therapy and should be used in therapeutic settings only.
Title
Let's talk about touching: A therapeutic game
Author
Johnson, Toni Cavanagh
Place
South Pasadena, CA
Publisher
Toni Cavanagh Johnson
Year Published
1992
Physical Description
1 game (80 cards + 1 instruction card)
Topics
Child Sexual Abuse-Prevention
Child Sexual Abuse
Abstract
Designed especially for sexualized children and children who molest other children. The goal of the game is the prevention of sexual abuse by children and to children. Suitable for individual, group or family therapy and should be used in therapeutic settings only.
Notes
Audience: counselling professionals, educators, parents and support workers.
Age 7 and up
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
CE 610 CAV 1992
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Redevelopment Available
LinguiSystems , 1992. (Game)
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
JUNIOR FM 235 FIG 1992
The questions are based on social situations for children aged seven to eleven years.
Title
Friendzee
Publisher
LinguiSystems
Year Published
1992
Physical Description
Instruction booklet, game board, 175 Friendzee cards, 25 problem solving cards, 6 markers, 1 die
Topics
Social Behaviour
Social Skills
Abstract
The questions are based on social situations for children aged seven to eleven years.
ISBN
1559992336
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
JUNIOR FM 235 FIG 1992
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Childswork/Childsplay. Plainview, NY: Childswork/Childsplay , 1991. (Game) — 2 copies, 0 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
CF 110 GOO 1991
Description: Encourage good behavior through game play. This game teaches children the importance of good behavior and the consequences of misbehavior before they actually misbehave. Adults learn and practice two of the most effective forms of discipline for children: token reinforcement and time-o…
Title
Good behaviour game
Corporate Author
Childswork/Childsplay
Place
Plainview, NY
Publisher
Childswork/Childsplay
Year Published
1991
Physical Description
The game includes a game board, 4 pawns, 1 happy-face die, 5 behavior charts, 1 timer, 200 tokens, 4 decks of cards, and a score sheet.
Topics
Social Behaviour (includes boundaries)
Child Social Behaviour
Child Behaviour
Social Skills
Abstract
Description: Encourage good behavior through game play. This game teaches children the importance of good behavior and the consequences of misbehavior before they actually misbehave. Adults learn and practice two of the most effective forms of discipline for children: token reinforcement and time-out.
Notes
For 2-6 players. For ages 4-10.
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
CF 110 GOO 1991
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre On Loan, due May 27, 2019
Copy 3 BC Children's and Women's Sunny Hill Education Resource Centre On Loan, due September 17, 2019
McFarlane, Lana, LePage, Pamela. McFarlane-LePage Educational Products , 1990. (Game) — 1 copy, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Call Number
STACKS GK 205 MCF 1990
Grooming Picture Bingo provides a fun, interactive easy way to improve personal hygiene knowledge in a non-threatening environment. With materials for 20 players, this game can be used to supplement independent living and health classes.
Title
Grooming picture bingo
Author
McFarlane, Lana
LePage, Pamela
Publisher
McFarlane-LePage Educational Products
Year Published
1990
Physical Description
1 game (30 picture symbol flashcards, 30 word flashcards, 20 game cards, 2 bingo counting cards, 180 bingo markers) ; in box
Topics
Children's Health-Hygiene
Young Adults-Hygiene
Life Skills
Abstract
Grooming Picture Bingo provides a fun, interactive easy way to improve personal hygiene knowledge in a non-threatening environment. With materials for 20 players, this game can be used to supplement independent living and health classes.
Notes
Ages 3 and up.
Audience: educators, parents, persons with disabilities and support workers.
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Family Support & Resource Centre
Audience
Patient or Public
Call Number
STACKS GK 205 MCF 1990
Copy 1 BC Children's and Women's Family Support & Resource Centre Available
Peak Potential. Colorado: Peak Potential, Inc. , 1990. (Game) — 4 copies, 4 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
GK 720 MAD 1990
Feelings can be very difficult to describe, define and to demonstrate. The Mad Sad Glad game attempts to make the very challenging task of teaching feelings and their associations both interactive and fun, in a non-judgemental setting. The game comes accompanied by both basic and advanced emotion …
Title
Mad sad glad game
Corporate Author
Peak Potential
Place
Colorado
Publisher
Peak Potential, Inc.
Year Published
1990
Physical Description
1 game (various pieces): col. ; in box + 1 instruction sheet
Topics
Children's Emotions
Self-Concept(includes self-esteem)
Abstract
Feelings can be very difficult to describe, define and to demonstrate. The Mad Sad Glad game attempts to make the very challenging task of teaching feelings and their associations both interactive and fun, in a non-judgemental setting. The game comes accompanied by both basic and advanced emotion cards, enabling it to be used by a much wider audience.
Notes
Contents note: (1 gameboad, 94 situation cards, 48 basic feelings cards, 24 advanced feelings cards, 4 wild cards); col. Ill, in box.
Audience: counselling professionals; educators; parents; persons with disabilities and support workers. For ages 5-12.
ISBN
0000000398
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
GK 720 MAD 1990
Copy 3 BC Children's and Women's Sunny Hill Education Resource Centre Available
Copy 2 BC Children's and Women's Sunny Hill Education Resource Centre Available
Copy 4 BC Children's and Women's Sunny Hill Education Resource Centre Available
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Available
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McFarlane, Lana, LePage, Pamela. McFarlane-LePage Educational Products , 1986. (Game) — 1 copy, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
FM 275 MCF 1986
Clothing Picture Bingo provides a fun, interactive easy way to improve clothing and dressing knowledge in a non-threatening environment. With materials for 20 players, this game can be used to supplement independent living, health and community-based classes.
Title
Clothing picture bingo
Author
McFarlane, Lana
LePage, Pamela
Publisher
McFarlane-LePage Educational Products
Year Published
1986
Physical Description
1 game (30 picture symbol flashcards, 30 word flashcards, 20 game cards, 2 bingo counting cards, 180 bingo markers) ; in box
Topics
Life Skills
Independent Living
Abstract
Clothing Picture Bingo provides a fun, interactive easy way to improve clothing and dressing knowledge in a non-threatening environment. With materials for 20 players, this game can be used to supplement independent living, health and community-based classes.
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
FM 275 MCF 1986
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Redevelopment Available

Stacking the deck: A social skills game for adults with developmental disabilities

https://libraries.phsa.ca/permalink/catalog105936
Foxx, Richard M., McMorrow, Martin J. Champaign, IL: Research Press , 1983. (Game) — 1 copy, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
CF 110 FOX 1983
The Stacking the Deck program is an excellent evaluation tool designed to be used with any available game board to teach appropriate social skills to individuals with mental disabilities. Persons with disabilities can learn new skills, and increase existing ones while practicing appropriate social…
Title
Stacking the deck: A social skills game for adults with developmental disabilities
Author
Foxx, Richard M.
McMorrow, Martin J.
Place
Champaign, IL
Publisher
Research Press
Year Published
1983
Physical Description
24 p. + 144 game cards
Topics
Social Behaviour (includes boundaries)
Developmental Disability
Social Skills
Abstract
The Stacking the Deck program is an excellent evaluation tool designed to be used with any available game board to teach appropriate social skills to individuals with mental disabilities. Persons with disabilities can learn new skills, and increase existing ones while practicing appropriate social behaviours in a relaxed atmosphere. The program's social situations are derived from six areas of social behaviour: compliments, social interaction, politeness, criticism, social confrontation, and questions/answers.
Notes
Audience: counselling professionals, educators, parents and support workers.
Oct 5/12 - Copy 2 006195 listed as missing.
ISBN
0878222316
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
CF 110 FOX 1983
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Redevelopment Available
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Wright, Suzette Frere. Louisville, KY: American Printing House for the Blind , [0000]. (Game) — 1 copy, 1 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
JUNIOR FH 300 WRI 000
This set includes two puzzles. These show the Littlest Pumpkin and another jack-o-lantern face of a different shape.
Title
Pumpkin puzzles
Author
Wright, Suzette Frere.
Place
Louisville, KY
Publisher
American Printing House for the Blind
Year Published
[0000]
Physical Description
2 plastic puzzles
Topics
Vision/Vision Disorders. Visual Impairments
Abstract
This set includes two puzzles. These show the Littlest Pumpkin and another jack-o-lantern face of a different shape.
Notes
Ages 2-9
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
JUNIOR FH 300 WRI 000
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre VIP Available
Santa Rosa, CA: Oakmont Visual Aids Workshop , [0000]. (Game) — 2 copies, 2 available
Audience
Patient or Public
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Call Number
JUNIOR FH 300 MAR 2004
Memory game for the sightless.
Title
Mariko's game
Place
Santa Rosa, CA
Publisher
Oakmont Visual Aids Workshop
Year Published
[0000]
Physical Description
1 sheet of instructions (print); 1 sheet of instructions (Braille)20 plastic memory cards; game board (2 pieces)
Topics
Vision/Vision Disorders. Visual Impairments
Abstract
Memory game for the sightless.
Language
English
Material Type
Game
Agency
BC Children's and Women's
Location
Sunny Hill Education Resource Centre
Audience
Patient or Public
Call Number
JUNIOR FH 300 MAR 2004
Copy 1 BC Children's and Women's Sunny Hill Education Resource Centre Available
Copy 2 BC Children's and Women's Sunny Hill Education Resource Centre Available

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